Hoi4 coastal garrison template. Excellent for limiting resistance.
Hoi4 coastal garrison template g. sometimes Assuming you are talking about a large, semi-competitive multiplayer game (no mods), Italy is typically the garrison for the axis. gg/owb If you can't due to being banned, what is the best division template for naval base garrison? 15 votes, 10 comments. Once you start the war with Japan, expect coastal invasions primarily at Shandong and Fujian, but also Shanghai, Zhejiang and Guangdong. if one is being bombed or is losing air superiority? Go to hoi4 r/hoi4. S: Even those cheap light tank will require a lot of industry to be built, you will need to use 5-20 factories purely on that from game start For USA unless the allies are getting beaten badly you shouldn't have to garrison your continental beholding, for the Pacific theatre just use 30or 40 width marins. You have a few different ways of going about this, be it your standard 20w 10-0, supplemented by 5-0, or you could IIRC damage to garrison only takes softness and hardness into consideration, not armor and piercing. Compliance and high stability also work against resistance. Has no effect on non-locked templates. Minimum manpower cost is going to be tank types, including armored car. comSign up to fight Dankus for the World Cup → discord. If you can buff the org of the ARM through doctrines, you can even make the ratio of ARM to MOT higher like 2:1 What is the best division template? There is no singular best template. The fatter you make the template, the full 25 battalions, the more the MPs are going to save you, in terms of manpower and IC. Don't bother with recon companies for infantry, but engineers, hq, semi-mot supply, aa, and signals is what i like to run. So my question is does having anti-air or anti-tank guns in a garrison template help at all against invasion. So long as you have the equipment to support this template, civilian uprisings will become a distant memory to you. Though there are many debates about the best Garrison template in HOI4, the clear winner is a one battalion Cavalry division. Just train a bunch of 10 width cavalry or infantry and garrison all the ports. A In RT56 the AI will tend to favor bigger templates, making the enemy divisions more dangerous and also less numerous, reducing the number of necessary calculations. I have been playing Hoi4 Day by day, everyday, since May 7th, This page was last edited on 28 October 2020, at 15:09. Default to no if unset. I use two templates: Regular garrison of 5 infantry and 1 artillery. Also coastal forts(Set your garrison to also focus on victory/naval points so that if someone actually lands they starve out of supply and can be cleaned up). So yeah! It do work. I usually have no trouble with my templates in Europe. The War Room - /r/hoi4 Weekly For coastal defence i use 5 cav. Go to hoi4 r/hoi4. For suppression, I'd go 4w (2 CAV). com/davefeedbackgamingDiscord! I use 10-0, eng for ports, and 5-0 for coasts. You can look at the selected template to see how much suppression each garrison division provides. As long as you hold ports and coastal forts, any naval invasion will have to slog against them for a while which should give you ample time to get nearby garrisons in on the action anyway. It's a matter of org. Hearts of Iron IV > General Discussions > Topic Details. i. Don't worry about the high count. starts to be more cost effective when you have 6 or more bataillons in the garrison template, so 10 plus mp is perfectly fine. youtube. I can't even recall any scenario in HOI4 when armoured cars would be used on the battlefield instead of light tanks. ”, “Seven-Two”, “Coastal Defense with AA”, “40W Breakthrough” and more meaningful icons like a tower for coastal defense, a fist for suppression divs, etc. Its 35-Width setup (and require the division template to be as big as possible to make it more efficient, which can require a lot of XP) P. I set the AI to garrison the islands and it distributed 2-3 divisions per island. It's a niche suboptimal template that hemorrhages manpower and can't prevent envelopments. Put two divisions on likely to be invaded places (Malta, Cyprus, Leningrad, Granada, Alexandria, Hawaii, Schleiswig-Holstein, Rome, etc. Added MP and it got me back a few K manpower and infantry equipment. i have won the war with a 3:1 kill ratio on the japanese while only losing the beijing area. Garrison order is better for simplicity. And then special forces. I'd go with different templates for garrison and suppression duties. Luckily, I’m here to walk you through the most optimal division templates in You don’t need anything good. I have been playing Hoi4 Day by day, everyday, since May 7th, This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn modern day hoi4 mod. 7. Design: The basic inter-war armoured car. r/hoi4. I don't need that division to hold out indefinitely, just long enough for me to mobilize a response. Kinda overkill because few countries can afford the troops to garrison their entire coastline. Filling all slots would be better, though. Once I have my economy set up, I add engineer companies, then Arty, then recon as I get the equipment. Garrisoning ports with 2 divisions is usually enough. Division template: I was playing US SP and just used four infantry with support engineers as island defense because I didn’t know what I was doing. 12 means I had to pause twice and the 3nd wave of 4 7/2s attacking broke them-"- per day = NumDeorged / Days held Org = Sum of Org (=Count * Org of Template) Def = Def of Template There are two division templates you can use for Cavalry as Garrison in HOI4 that are effective: 2 Width Cavalry; 50 Width Cavalry with Military Police; At the start of the game, a simple 2 Width, 1 battalion Cavalry division will be the best Garrison template to use. As suport companies i give them MP, Money&HOI4: -something something Weimar Republic something something-Reply. Go to hoi4 r/hoi4 • by Garrison Template . division_cap = 12 is the maximum amount of divisions that may be recruited with this template. You almost need MP to garrison effectively- it's a nice force multiplier. Marines become a lot more relevant if you try to go island hopping in the pacific, or for jobs like "UK is trapped on its island so it has troops on literally every coastal province". For garrisons, use a 2 width calvary (1 cav unit). but pne time US landed anyway, got harbor and quickly flowed in multiple division so I had to call Guderian to push them back to sea:p Do Atlantikwall and put 2 armies of 72 divisions each of 10 with infantry with engineer company on coastal and naval base garrison accross Norway, France, Benelux , Denmark and Northeastern Germany. e. Never had anyone get on my coast. 5 cav will at least delay the invaders a litle until i can pull some propper troops away from other Building a 27-Width Marine Division facilitates more efficient coastal invasions, making this the perfect setup for Naval Dominance. Excellent for limiting resistance. Then another 4 armies of 10 or 20 width pure infantry. It has good organization and solid defense and soft attack to thwart normal weak attempts of naval invasion. Use this garrison template in Hearts of Iron IV!🟢 Come watch HammoTimee LIVE on Twitch! https://www. So it does not matter what template you assign resistance will not change. Than game will make the garrison cost as much as it needs to give you the amount of control the current setting wants you to have. Reply reply More replies More replies. Any tips will be appreciated. Can only 1 single division Usually other players will make much bigger naval invasions so you might want to lightly guard the rest of the coast, especially in Are you having problem winning land battles in HOI4? If so, you must pay attention to three key things. So the fact that armored cars give not only more suppression per unit but also 25 percent hardness (and going up with future armored car techs) makes them a Works really well, and easily can cap France before 1940, even when starting in November (I had an Ironman game, invaded Poland in November 1939, capped Paris by December 17) You have to balance your economy tho, basically no tanks and some planes, I'm still able to Sealion and can change my garrison divs to the 10/3 (my number is 44, 32 for ports, 2 for each port, 12 for Some submarines on convoy raiding protecting the Norway coast may catch and weaken invasion forces too. Click on that, and the screen it takes you to will allow you to both set default garrison templates and occupation laws, as well as tweaking them for different occupied territories. All that to ask for my next game what is a good coastal/port division template? Especially curious what support companies y’all have had success with for holding the ports. The AI will now only choose this Template for Suppression due to its hardcoded behavior of only taking the smallest template! This way the AI stops at least gimping itself with way too expensive garrison units! (I added the template to all countries for both the 1936 and 1939 start date) It also fixes problems with the Russian Templates. Supply, air superiority and division templates. And then after I've conquered Western Europe, I create a Coastal Garrison unit (5 INF/0 ART with ENG) to hold ports and cities in coastal provinces. No Support, no extra Cavalry. As Portugal, had 20 width pure cavalry divisions as garrison in Africa and a few bits of Spain. However, they display an impression of a garrison unit roaming the streets of cities and patrolling, but apart from role playing purposes there are zero uses in gameplay. 10w is what I use for port garrison but I'm still not sure about using it for frontline This seems like the meta choice but I still haven't used it very much, I've been trying to stay away from using line artillery in front line divisions so it Divison = Template Days held = time in days until the tile was lost NumDeorged = Number of attacking 7/2 infantry that got deoreged. You're generally going to want at least 3 templates. Come join our Discord: discord. I personally - playing Germany - successfully guarded Norway whole war with 24x infantry. Also don't be afraid to make a special, smaller/cheaper division template just for coast garrison duty. ; About Hearts of Iron 4 Wiki; Mobile view I usually go with 20 width (7/2) and 40 width (14/4) with support artillery, engineers and reacon as support companies. Hard attack – The amount of damage you deal to armored divisions. Offense, defense, and suppression/garrison. Luckily, I'm here to walk you through the most optimal division templates in You can still create a garrison template ready for occupations though, Last edited by |H|H| Fr3ddi3; Aug 6, 2021 @ 5:38pm #3 < > Showing 1-3 of 3 comments . You don't need and should not wait for special setups, taking the ports is easy even if you don't modify your starting templates at all for some reason. The game will automatically assign garrisons into the territories off-screen that will help control the population. Plus a CAV and/or MOT to use as a reserve. I don’t want to have to make thousands of artillery guns just to garrison, This template holds many support units like logistics, reconnaissance, radio communications, and more which give the template overall a balanced action, making this armored unit ready for both everythingand nothing. 70 Suppression ranking. Virtually all units have low hardness, so soft attack is more important than hard attack. A few of them are sprinkled with old heavy tanks to What is the ideal garrison template for “harsh quotas”? Question For example you are playing as Germany you annex half of Poland and you want to get as much of their factories as possible. First I want to start with one major nuisance that should be fixed: When using garrison orders, the a. The thinner the template is, the less the MPs support and can actually raise the cost of the template if they are supporting a single battalion. No support companies are needed here. Let's discuss how to best use them in this topic. Basically the same but with more flexibility. The Ai's divisions defense is super high and I'm not able not make any breakthroughs. Per page: 15 30 50. Date Posted: Aug 6, Best Garrison Template for Germany in HOI4. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective I know that you asked for a general purpose Infantry template, but you will definitely have to ask yourself one question: Do I want to attack with Infantry, or is it just there to defend? For purely defensive Infantry, you simply just need Infantry and Engineers; a 20w 10/0. It only takes 1 week to build a coastal fort with 15 IC too. For Garrison just use 20w pure infantry with engineers and support artillery. Then you should have a button on your Country screen to "Manage Occupied Territories" (iirc, label may be slightly different). ). all i do is use the troops that spawn on the capital/coast to garrison the ports on the coast+some of the coastline. On this article, How to Garrison Occupied States in HOI4. Naval invasions have a serious malus when attacking, so your divisions don’t need 6 infantry with engineers and support artillery. Why would you want to use a garrison template to protect your coasts? Depending on how large the coast is you are going to want to use an Army with at least one Division of your regular Well, you can make your own garrison-template and only allow them to use old equipment. As for the policy you choose, harsher policies costs a lot of extra garrison and less useable factories and resources, but speeds up compliance gain a lot as well. This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. I station a small group of light tanks and 10-0 behind the coast; say 3-4 per region, to rapidly support vs any landing. Assign them to a general with high defense. Defaults to no cap if unset. I want to know what a good garrison template is for R56 right now I'm using some militia but with it adding its garrison division type I want to know Skip to main content Open menu Open navigation Go to Reddit Home Personally, I'm setting aside a few factories to produce armored cars from game start (they also are great for recon), I'll then mix a max sized garrison unit from intially armoured cars, then add in spare/captured light tanks as I upgrade to mediums, and finally mediums slowly replacing the rest as I upgrade to moderns. Needed suppression is the amount of suppression the garrison must provide. Hopefully this helps even a little bit? What's good template for garrisons after 1. Therefore, the game will run a little bit better. You don’t have to see any divisions standing there to control the population. Coastal garrison is 8 width pure infantry. Every template is going to have strengths and weaknesses. There's manpower and ic per suppression and hardness % that reduces damages. Strengths: Speed: this template can quickly maneuver around the enemy allowing for both excellent coordinated attacks and retreats. Infantry and tank I'll expand and improve throughout. For garrison, I'd go 10w (5 INF). I win, but it does take me around 1943. It's more important to have a good garrison, coast defense, and main army then using all the points to have the perfect paradrop unit. This is to garrison all the ports in their hundreds. But like, how? What Let nessecity determine which templates you will change if you have limited army experience. It is not 20 width but it does not matter since you will only have one division per port anyways. force_allow_recruiting = yes will allow recruiting new divisions from the template even if it locked. for tanks, I don't bother because I cannot find a good enough template online I find this difficult to believe. I quickly realized that those divisions weren’t going to hold after I lost Wake. So I've just started the game yesterday and I know from YT vids that you need to garrison occupied areas. tv/hammotimee🟢 Subscribe on YouTube to be notifi You don’t need a specific template for a beachhead unless you want a crack marine division. To garrison occupied states to handle Resistance in HOI4, you do not need to send any troops into the land. You could also garrison order a neutral territory, and then manually place them in your ports. hoiworlds. 393K subscribers in the hoi4 community. Hardness – Determines the ratio of damage that is taken from soft attacks and hard attacks. Change Garrison detail to Port ONLY, so that 4-5 divisions or more stay With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. 6 infantry with engineers and support artillery. I like using my mountaineer divisions to garrison my coast. What’s the best overall garrison template/which one do you use? The cheapest version (in terms of army XP) is a single cav battalion or just any cav template you start with that only has Use civ to build coastal fort to resist naval invasion and normal fort to resist being attack from land. 0 unless otherwise noted. Infantry, tank, garrison suppression, port guard. But they have to double as coastal/airport/VP defence and 1 cav templates will just crumble. I have 50 garrison (6 infantry + engineers (should probably be smaller and have arty) troops on a fallback line along the coast for the north coast and 45 for the south coast, all of them have a lvl or 2 coastal fort. I usually have a cavalry or motorized 10-0 eng/supp AA/recon template to support tank pushes, a 40W marine template (or tank-amtrac template), maybe a 40W mountaineer or paratrooper The new garrison orders are wonderful and work perfectly for the most part. I do have a lot of CAS and many naval invasions. 1-Slob Way, risky: order Garrison to entire Chinese coast with a high division general. Why bother garrison as France or china For Italy is more complicated, but as I'm not really playing Italy I lack experience to talk about their build up. gg/hoi4commandersWant a Tiger Plus a suppression garrison. I've used this one the least unless I have really low manpower or bad industry, it's hard to use any support companies with it, and its hp isn't great. Tredders The official subreddit of Old World Blues, a Fallout themed HOI4 total overhaul serving over 300,000 users and counting. #hoi4 #guide #ad Watch Dankus win the WORLD CUP LIVE: www. Steam Community: Hearts of Iron IV. I figured if I were to incorporate the mountaineers into my garrison templates I could give all of my garrisoned units the edge in the mountains. New comments cannot be posted and votes cannot be cast. These templates work well until 1943. Because naval invasions have huge penalties to their stats, even a puny 8 combat width pure infantry division can hold out for a meaningful amount of time, and using those small units makes it a lot easier to cover the whole coast. Throw a couple solid divisions, possibly 40w, with a tank division, and take another province to avoid the encirclement penalty and holding the beachhead is easy. Soft attack – The amount of damage you deal to enemy divisions. The template has to be locked. I usually give them descriptive names like “20W Inf. 409K subscribers in the hoi4 community. Ok, your garrison uses its suppression value to offset resistance. To be clear, by Garrison, we refer to the template you use to control Resistance and Compliance, not actual divisions that you use to defend My coast guard for every nation is the same, I make 10 width infantry with an engineer, then I just build however many I need. Oh, and choosing to only garrison naval bases and forts, instead of entire coastlines, makes your garrisons way more efficient as far as division spread goes. twitch. I've currently no interest in the Phillipines. There's also the option to choose less harsh policies, which cost less With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. This can give you a small amount of production savings if you make 50w of something and slap on a MP support, but in most cases Garrison Manpower and Templates Explained hoi4 shortsClip from: FeedbackGaming Twitch channel!Main Channel https://www. Yeah I just did a bit of a test yesterday to check if I was really right lol. the troops on wuhan go to garrison the southports near the clique. Military police gives a buff to the suppression stat which is used to calculate how many units you need to garrison. If you add MPs to the template, it does get more efficient to have more cavalry in terms of production cost, not manpower. so I know what’s on the battlefield I also usually have around 48+ of the garrison troops at this time but also start looking for opportunities to start upgrading them to the basic infantry template and also more shock troops for pushing. I'll periodically upgrade it with armour cars when I have them in stock. This video gives you division designs for the recent arms against tyranny dlc update of hearts or iron 4 covering armor and tank templates, infantry template In my last Italy run i did 14/4s for offense and 20width infantry for defense (and after 1940 10widths for port garrison and 2 widths for coast garrison) 14/4: 14 inf, 4art, support engenieer, support art, support horse reckon, (later maybe support logistics) 20widths: 10 inf no support (10 width: 5 inf no support) (2 widths: 1 inf no support) Div template, 8 MOT and 9 ARM (or 8 ARM + 1 SPG) Add Engineer, Recon, Arty, and Signals support. You will see that the garrison division is not one of those factors and the main driving factor is compliance and occupation law. Cheaper equipment than other garrison builds. If you want to lower the resistance all you need is to fully supply your garrisons and increase the occupation law (at the cost of more garrisons and compliance gain). 9? I can't stop resistance in occupied nations. Reply reply I want to try and use cavalry in my campaigns during war in the frontlines for attacking and advancing in enemy territory. Worked great for me and fairly manpower efficient. So I use armored Cars and cavalry in my garrisons but have put aa guns in them too. After that, you may have other templates for various situations. Combining this Division Template with Artillery gives the Best Defensive Division Templates in HOI4. This won’t work if the neutral joins the war (as they’ll go racing across the world to the former neutral). If I’m getting lots of puppet troops or expeditionaries, I just use them in these roles, since the templates are usually bad. 16w garrison divisions work well for ports, but consider investing in some forts on the port tiles, special artillery garrison divisions for the atlantic wall, or some 10w motorized divisions on area defence around the coast when the allies' naval invasions get Port garrison : 5 inf and engineers Line holding only : 10inf with engineers and military police Tank : 35 width and above 30 org thats it But if you dont want stick with the meta you can do whatever you want becayse they fucked the widths over and over and it doesnt matter anymore when you are fighting with ai. The less resistance you want, the more suppression and more parts of the template you need. If the other player also doesn't use tanks, the 9-1 is still the superior choice because you stand to benefit most from counterattacking attrited units. Let's say my country has 58 coastlines so I put 58 divs which has 11 inf + support template. Port guard is usually around 10 to 12 width infantry with an engineering company. You can go 4/6 if you lack production power or resources. However when looking for templates most of them are for multiplayer or are outdated. Any tips on what divison templates I should use? The template doesn't affect resistance, it affects how efficient the garrison is. A I’m fairly new to the game and playing a sp turkey game. For coast guarding maybe 10w 5/0s. But when trying with Japan, I usually get bogged down at China. Content is available under Attribution-ShareAlike 3. Also the divisions you made must be fully equipped. I've heard that cav alongside MP support company is very good for dealing with resistance. Im looking for these templates, however any good tips or templates are For example I put my army to garrison order which gives general 72 div capacity. If you include military police support, then oppressing the masses becomes much easier. Would really appreciate if you guys could post some screenshots of your garrison templates that work best for you. Plus, if they navally invade the coast without a port, you can easily kill them off. The 5-0 is just to slow them down. everyone else builds up a line at the yellow river. The 1. There are four nations that will face the wrath of Germany in HOI4 that will need some of the best defensive division templates in the game: Hearts of Iron 4 (HOI4) – How to Garrison Occupied States April You only really need 3 divission templates for singleplayer: 1, mainline infantry: 7inf/2arty + scouts + engineers + arty + what ever you want 2, garrison infantry: anything between 6-9 infantry + engineers + arty if you have resources 3, tank division: 6tank/4motor or mech inf. shanxi sometimes falls, but a small army+the commies can hold My standard China build is 2 armies of 20 width pure infantry with AA supports. Fallback line is better to keep them in place. A If you use support at all, the only thing that has any effect on garrison templates is military police. 9 upd You will also want a garrison template (either 1-0 cavalry or armored car, or 25-0 cavalry or armored car with MP). Garrison suppression I use as many horses as I can and mp equipment. I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me anything Players who want to get a head start when it comes to offensive plays in Hearts of Iron 4 won’t experience a lot of difficulty with 35-Width Infantry: Early Game Aggression. I’ve been improving at HOI4 and noticing my templates are pretty bad. 9 update is the latest and largest update to date for Currently, I want to strike at China and then the British Raj. Heavily armored divisions typically have up 65% The only thing you have to worry about when making a garrison division is hardness, and manpower/ic per supression. How do I set which division template is the garrison? Question Archived post. gthi njats codlftvb wkyb sevcb qfpdv qprk cmmwy nod zgny