Soulknife monk ua. Someone dropped the ball on this one.
Soulknife monk ua The qualifications for monk weapons: At 1st level, your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are shortswords and any simple melee weapons that don’t have the two-handed or heavy property. I would say 2020's better than Tasha's because it's more difficult to run out of dices. It is a kobold in a strahd campaign so I get lots of advantage. Your flurry of blows would still be made Rogue is already a pretty good dip for a monk looking to save some ki on disengages/dashes, this makes it even better. Psionic Power. Search // jsigvard. (For the sake of clarity: here is ThinkDM’s transcription of the HFH Soul Knife). Unless you give up 1 hand at all times to have a blade ready, costs something to make your blades. Cantrips: At 1st level, choose two cantrips of your choice from the Druid spell list. Reliable magic blades: soulknife rogue. Books that are allowed are PHB, PHB II, Complete Series, and EP. pdf: Barbarian (Path of the Wild Soul), Monk (Way of the Astral Self) 2019-09-05: Sorcerer (Soulknife), Wizard (Psionics), assorted spells, assorted feats: 2020-01-14: Subclasses, Part 1: UA2020-Subclasses01. Unless I'm reading incorrectly, it appears Soulknives can't use their Psychic Blades for OAs or granted attacks (something rogues normally love), because the Blades only appear during the Attack action. Could potentially be a lengthy campain to tier three. Guess we'll see if we get another UA or just see it in the official release, still. Fluff your punches into a sword, easiest through something like dragon monk with elements, or use a race with claws to make unarmed strikes slashing Monk Archetype: Soulknife Mind Weapon Beginning at 3rd level you can change the damage dealt by your unarmed strike. I'm just curious, what do you guys think we'll get for the Monk? We already have the following: Open Hand Shadow Four Elements Long Death Monk UA Speculation - Page 3 You wanna play a monk? Great. Monk (UA p52) Fighting Styles: Cobra Strike, Denying Stance, Hand and Foot, Invisible Eye, Overwhelming Attack, Passive Way, Sleeping Tiger, Undying Way Soulknife (XPH p26) Ninja (Rokugan p39) Inkyo- Enlightened Monk (Rokugan p41) Oathsworn (AU p45, AE p65) Harrier (Iron Heroes p51) Soulknife Rogue 5E Dungeons and Dragons. Session 00 (Written March 30, 2021) Drow – Monk Drow – Ranger Character Creation. Your blades scale along with everyone else's magic item acquisition, the DM can control how powerful the weapons of the party get, Soulknife still gets all the flavor and mechanical benefit of their blades (imagine attuning to a Moonblade that you can throw), and the Soulknife Today we create a Half-Elf Soulknife Rogue for D&D 5E. It's from the Mike Mearls Happy Fun Hour, a stream that one of the lead developers does Open to most ideas but leaning towards a martial class like fighter, paladin, monk, etc. This magic blade is a simple melee weapon with the finesse and thrown properties. Phantom because he has the Haunted One background, so it would thematically fit, but I also find the Soulknife really interesting so I can use a Psychic Blade when doing Sneak Attacks which only appears in hand when used, so my otherwise Monk character would have both hands free for doing cool Monk moves. You're a monk, you don't DPS. He is a Gloomstalker 5 / Soulknife rogue 3. For a level 6 character just go 6 levels of monk. Long distance telepathy is great for communication and infiltration, and you essentially have an unlimited amount of psionic talent dice for your skills. Mike Mearls uses it as inspiration for a subclass of monk that turns your fists into psychic weapons, but it doesn't quite capture the flavor. Acrobatics: Good for any physical activities and works with your dexterity, unlike athletics. The damage die of a psychic blade could increase at DM's discretion. You can manifest your psionic power as shimmering blades of psychic energy. Since the psychic blade is a simple melee weapon, it should count as a monk weapon and therefore As a Soulknife, your psionic abilities might have haunted you since you were a child, only revealing their full potential as you experienced the stress of adventure. If a DM ruled that you couldn't make an extra attack with a core class feature(and you have Extra Attack), I'd consider finding a new DM. Most of the subclass abilities don’t actually look too abusable - psychic form is empty body + etherealness 1/day, spectral blades is turning one unarmed strike into a DEX save 1/turn, Aura Sight is for the most part an empathic ability up to DM interpretation, and Soul Knife has little effect by itself in Wizards of the Coast have revealed the 2024 revised version of the monk and there’s some really big changes coming into play! Of all the classes in D&D 5e 2014, the monk was the one that scored lowest and was the least used by players. Soulknife has always been a psionic (thus it's in UA Mystic, which is a pretty bad implementation IMO), but in this edition it makes a lot of sense to make it a monk. Mike Mearls did a version in HFH, but it was a bit overtuned and didn't even manifest a mind blade (which to me is the sine non qua of soulknife!). Hit: 7 (1d8 + 3) force damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be knocked prone. Soulknife would get a PP limited Lethal Strike. If it’s the latter, you could have the soulknife be from such-and-such community connected with nature, and when they activate their soulknife, Psi Warrior are both tempting MCs. Was thinking about playing UA’s path of giant Barbarian and saw that soulknife rogue is a cool multiclass for barbarians. Duelist reads When you are wielding a melee weapon in one hand and no other Weapons, you gain a +2 bonus to Damage Rolls with that weapon. Of particular note is the Glamoured Studded Leather, letting you change the appearance of your clothes at will, which seems handy for a rogue. I don't know as it's overpowered, per se, but probably not intentional. Too bad you need to karate chop outside of your turn. Besides that soulknife gets a second chance to hit and land sneak attack with bonus action psi blade - that in itself is pretty clutch when just trying to land a hit. Whenever you take the Attackaction, you can manifest a psychic blade from your free hand and make the attack with that blade. It looks like it has really cool potential as an infiltrator type rouge, or a flashy stylish combat rouge. As a Rogue, you want to maximize your DPR by getting attacks outside of your turn in the round. Unless you have a rogue Building a soulknife. This showed the general dissatisfaction with how the monk worked, necessitating such sweeping changes. The monk makes two attacks. Soulknife fixes that. Starting at level 3 and rolled for stats and got 18,16,15,14,13,11 will play as a half orc. If the Monk is any indication, nothing at all, Rogue Soulknife + Shadow monk + Bear totem barb? So I'm playing a High magic campaign, and liked the idea of a psychic rogue assassin whose not an assassin subclass, so I rolled a soul knife. Open comment sort I made a Soulknife Rogue/Knowledge Cleric, Mark of Detection Half-Elf, with expertise in Investigation, Insight, Arcana, and History. The UA Soulknife: Posted by u/VeryLastNerve - 4 votes and 6 comments The soulknife is not the best martial rogue, but it’s utility is very strong out of combat. I'm one of those folk who think Soulknife would find a better home in the form of a monk, and that if 5e wants a psi rogue it should bring back the Lurk from 3. Maybe 50 pages was enough and they didn't want to go further. Share Add a Comment. Dark Mode. e. The 20ft movespeed really hurts their viability for melee, though they make a surprisingly good choice for a Psychic Armory***. If you guys feel like its a bit over or underpowered and have any balancing ideas please leave them below! Extra attack is nice but a big investment, and martial arts use dex but are not finesse and thus ineligible for sneak attack, and you already get a 2nd bite at sneak attack with your offhand psiblade. Unearthed Arcana 8 unveils its final touches to One Dungeons and Dragons for 2023. The official UA for Mystic inclues a Soulknife archetype, but overall I find the Mystic class a little too confusing and the Soulknife not particularly great for what it should be. The UA psi talent die was Way of the Soulknife. Assuming they're using the official version from Tasha's or the 2020 UA Variant, this would be correct. The 2019 UA version, however, actually seems to work in this instance; they're considered magical weapons, they won't disappear if you make an attack with them, and they stick around indefinitely until they're either dismissed or they otherwise leave your hand. A: it hasn’t been officially published in a similar form; B: it hasn’t been further improved upon in UA; and C: it hasn't been officially shelved. So I'm joining yet another campaign soon (retail schedules permitting) and I'm playing a hobgoblin rogue, and I've decided to use the UA archetype Soulknife, since we're starting at level 3. I feel soul knife should still be a monk arch-type as much as I want more options for Rogue, I also do not care for the dice mechanic each of them go this go around since it feels far more RNG dependent then I would like. Don’t know if this is helpful, but here is a list of ‘dark’ subclasses (on mobile so sorry for formatting): Whispers Bard - Hexblade Warlock - Undying Warlock - Grave Cleric - Death Cleric - Twilight Cleric (UA) - Soulknife Rogue (UA) - The Revived Rouge (UA) - Necromancy Wizard - Shadow Sorcerer - Gloomstalker Ranger - Oathbreaker Paladin - Shadow Monk - Soulknife Building a soulknife. THIS INCLUDES HOMEBREW IDEAS title. 3rd-level Soulknife feature The monk is the classic class along these lines, with its wonky once/day or even once/week abilities alongside standard punch power. Reply I struggled a bit at first, since the Soulknife to me has always been something more akin to a monk. Otherwise I would check out resilient, sharpshooter, or The group I am with is in the stages of getting started, and our current party is a Monk, Grave Cleric, and myself as a rogue. In regards to why this question uses the UA version of Kensei monk, the Unearthed Arcana version has less restrictions on what can be a Kensei weapon. Probably balance reasons. Is it better? Worse? Come hear us discuss what we like For example, in the comparison of the 11th level Fighter vs Monk, the Monk can't use the mastery+the damage modifier+have maxed modifier while being at the exact same total level as the Fighter. You can spend these points to fuel various ki features. Do note, however, that Psychic Blades does not mesh well This does not help the Soulknife. Each of those classes includes multiple subclasses, two of which are entirely new: College of Dance in the Bard and Circle of the Sea in the Druid. So after hours of searching and trying to plan on my own, I have failed miserably at creating a decent single-class Soulknife. Soulknife lets you be a psychic vampiric hunter. Benefits: You add +2 trait bonus to your soulknife level to determine the strength of your mind blade enhancement and access to blade skills as if your soulknife level were two higher (this does not improve blade skill effectiveness, only your 236 votes, 76 comments. There are some other rules with them I'm a little confused on: Do their Psi Dice stack with Psi Warriors'? I think the question really being asked is do the psychic blades also qualify as monk weapons. Title. One of its 3rd-level features is Psychic Blades, which states: When you are about to make a melee or ranged weapon attack against a creature, you can manifest a psychic blade from your free hand and make the attack with that blade. Ill see if i can dig that up. They find easy employment as members of thieves' guilds, being particularly sought after as assassins, since their signature psychic blades leave behind no visible wounds. . I find the mercy monk to be the subclass that really seemed to understand where to fix monks issues, for many of the same reasons that mention and then some. Insight: Great face skill. Pretty powerful. The style gives a damage bonus, and the Soulknife gives a bonus to hit with homing - these perfectly compliment each other. They channel this reservoir of inner magic into tangible blades of psychic energy, striking at their victims' minds. Don't - stop that. Anybody played this one yet? To what end? It seems really interesting, and I DO like the backstory potential it's given my character. That seems like a massive oversight. Instead, I think the Monk makes a really good base (both crunch The monk is the classic class along these lines, with its wonky once/day or even once/week abilities alongside standard punch power. Someone dropped the ball on this one. Hit: 5 (1d4 + 3) piercing damage. Unearthed Arcana is a monthly column on the WotC website that releases officially unofficial content for D&D 5e. Home; Classes . 5 as a rogue subclass. The UA doesn't get (and doesn't have the budget for) enough psionics, but monk ki powers can be reflavored as psi. Reply reply KenDefender Soulknife damage is decent by itself for the one I'm playing. A soulknife recognizes her own mind as the most beautiful—and the most deadly—thing in all creation. Copy Force Strike. Monks are the coolest class and I will fight anyone who says otherwise. How do I optimize this? Skills. The Soulknife is a class that has always had a really cool flavor but not really good mechanics to back it up throughout various D&D editions. Soulknife makes a great monk subclass, honestly. The UA version is fine, Mind Flayers just apply stunned, which might feel like it's stepping on the Monk's toes a bit too much. I'm having a lot of fun as a Soulknife 5/Bladesinger 2. The stun lasts less time than a Monk's Stunning Strike and you can only attempt it once on your turn. What are the some of the best monk builds in the 2024 The Astral Self Monk has some problems, and it’s difficult to use the features of the subclass effectively; it’s possible to become a decent grappler, but that’s about it. Classes. Copy Dart. I was thinking about either going Sword sage or Warblade. Well, there's the UA Mystic (yikes!), but soulknife was the least objectionable part of that. Monk Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of power. I really think the best solution is to let the blades adopt the magical properties of 1 attuned weapon. Spells. Its originally UA content now labeled Homebrew. That being said, UA Subclasses will sometimes change So I have this idea for a monk character that is telekinetic. This just makes it easier. Psionic Power is actually like three powers in one, but let’s break them down. The 2019 UA Variant, 33 votes, 30 comments. 5, it already was a light armored fighting class with above average skill and mobility. It only describes them as magical later, and one could thing they do this for the mechanical purpose of "overcoming non-magical resistance", not because the blades are made of magic. So to preface, I'm not sure if there's actually any precedent for this. 3 of the original 4 were recently bitten and become lycanthropes. Not only do Feral Tieflings This means you use your Psi Warrior dice with your Psi Warrior powers, and you use your Soulknife dice with your Soulknife powers. Religion: Decent enough knowledge skill. Use eldritch initate armor of shadows for mage armor Reflavor: monk. We are going to be Mythic (Pathfinder) and my DM said to start Hey everyone! I'm playing a game as a half- elf level 5 shadow monk / 1 rogue. Cleric, Druid, Monk, Paladin, Ranger, and Rogue. Way of the Soulknife. A soulknife recognizes her own mind Most assassins strike with physical weapons, and many burglars and spies use thieves’ tools to infiltrate secure locations, whereas a Soulknife strikes and infiltrates with the mind, cutting through barriers both physical and psychic. Spell Slots: The Very late to the party here, but Soulknife synergises perfectly with the Thrown Weapon Fighting. It was far more explicit in previous versions, when it was a UA, but it functions identically to an attack and you make it in place of an attack. Artificer Monk » Ascendant Dragon Soulknife; Swashbuckler; Thief - I don't mind the soulknife as a rogue subclass, because in 3. With this understanding and through extended practice, a soulknife learns to forge her The official UA for Mystic inclues a Soulknife archetype, but overall I find the Mystic class a little too confusing and the Soulknife not particularly great for what it should be. So now, I come to you, munchkins and experienced D&D players to help me. tv/DnD on Tuesdays at 4:00 EST or via replays on YouTube. Cunning action also does most of the bonus action stuff a monk can do. No favored class bonus is a bit of a bummer, too. As a bonus action, you may choose bludgeoning, slashing, or piercing damage types. Your flurry of blows would still be made with unarmed attacks though. Soulknife is available as a rogue subclass in Unearthed Arcana: Psionic Options Revisited. As they are characterized as simple weapons with the finesse and thrown properties, the answer should be yes, so you could use your scaling monk damage die to deal psychic damage, and the sneak attack damage would be psychic as well. Psychic Blades. With the UA version, you can make any martial weapon into a Kensei weapon; whereas in the official version, a Kensei weapon cannot possess the heavy or special property. If you take the weapon mastery feat (nick) and grappler feat, you could: Yes. Dexterity: Important for AC, attacks and stealth skills. The rogue's Psychic Blades are simple melee weapons and thus qualify as monk weapons. i have a player who is a soulknife rogue changeling, and I need help thinking about what kind of magical items I can give them. As you mentioned, the psychic blade fully qualifies as a monk special weapon and could benefit from martial arts and other monk features that require a monk weapon. #DnD Personally, if that's the interaction, I really feel they should have not shared the same name, because that makes this ruling not really make sense to me, but I think this is the ruling that makes the most balance sense probably. This guide aims to individually list each UA character option, with a few caveats. 5 call the non-knife Astral Monk Soulknife Rouge (NOT GENERAL GRIEVOUS) Would you have four blades? Beast 5/Soulknife 3 you can, Blade, claw, bonus claw, I believe that was in the UA, in Tashas it just gives extra range/ capabilities to your Unarmed attacks. Yes, my DM is ignoring TCoE wording and instead going with the UA wording. Object Interaction (limited) I had a really cool idea for a character but wasn't sure if I was breaking any rules, so I decided to run it by the Playground. Your unarmed strikes deal your choice of psychic, piercing, slashing, o I noticed that the soulknife’s blades are monk weapons. The Soulknife can use the his Psionic Blades as melee weapons and ranged weapons so this does not help the Soulknife either. Also extra movement. The new UA is very interesting, Fix: Make the Soulknife do Force damage and allow it to bond to a magic weapon, movement speed should be +10ft and Telepathy I'll get into later. Our composition is Monk, Artificer, Cleric, Rogue, Sorcerer, and Warlock/Druid. My DM has approved all Multi-classing feats, as well as any other feat that I can find in a book. And then a bunch of psionic creatures add grappled status, Soulknife is probably the 2024 Rogue Damage build if Cuz the only official soul knife I know is the UA rogue It's worth noting that the Soul Blade monk is NOT official playtest material- but it is NOT fan made. You learn additional Druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Seeker table. The damage die of the second attack could be modified by Martial Arts at DM's discretion following the rule Specific Beats Barbarian and Monk: UA-WildAstral. Show UA. 3rd-level Soulknife feature. As a monk unarmed strike add-on, it seems unlikely to keep up with a high-level magic weapon the fighter or the kensei monk found - in fact, it would invalidate the kensei as "weapon master monk" if the mindblade was better than their focus on weapon mastery, but it would ruin the soulknife fantasy if it wasn't. So starting in soulknife and going monk does not work as well imo. The blade vanishes immediately after it hits or misses its target, and it leaves no mark on its target if it deals damage. It has a normal range of 60 feet Monk (Way of Long Death/Mercy/Shadow): As a Long Death monk, Rogue (Phantom/Soulknife): Others have explained Phantom above. I mean it's the capstone for the class, so probably over tuned but that's UA. You ignore the loading property of firearms. How viable is a combination of the new UA Soulknife and Monk? The main ones I was looking at were Kensei, to further upgrade the I'm saying that you can use monk weapons and get the benefits of +1,2,3 magic weapons as well as the monk dice (eventually 1d12). You start knowing Soulknife's Psychic Blade *definitely* works with Extra Attack. Ranged Weapon Attack: +6 to hit, range 20/60 ft. I really like the soulknife subclass for the rogue. This does not help the Soulknife. I really wanted a 'throwing knife' type of character for this RP/backstory and ultimately settled for Soulknife due to not requiring a bag full of daggers, getting 1d6 on its main attack instead of 1d4, and probably most importantly getting a 60-foot thrown range. Instead, I think the Monk makes a really good base I was looking at the UA class options when I realized that there are multiple "Soulknife" subclasses for the rogue in UA. Melee Weapon Attack: +6 to hit, reach 5 ft. This is already possible, just takes a little more work, with other rogue types. Stealth: Essential for a monk. My main question is how would you continue to build the character after this? Either for optimisation or something fun and interesting. Something's it's UA counter part for better in. Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls. Your monk level determines the number of points you have, as shown in the Ki Points column of the Monk table. Starting when you choose this tradition at 3rd level, you can use your psionic energy to manifest blades that disrupt your foes’ minds. I personally would just rule it to each time you could attack with a weapon if you have a free hand you can use the soulknife. Or you might have sought out a reclusive order of psychic adepts and spent years learning how to manifest your power. Why would I ever not pick the "Increase Max HP by INT + Rogue Level"? I think this Soulknife is probably my favorite UA Subclass of all time. This change lasts until you use another bonus action to I wanted to combine the fighter echo knight and the soulknife since it fits my setting and I've been thinking about ideas to make it work but I'm kinda confused on two things: - Progression: I've been thinking about starting rogue and then 4 lvls of fighter, and then going back to rogue at least until lvl 3 in which I get my subclass. " At Level 3 of Rogue, I want to take Soulknife but I feel like the Psychic Blades are just about wasted as I can make my rapier a monk weapon with the optional class feature (from Tasha's, I think) and still get Sneak Attack damage, and still follow it up with Flurry of Blows or just a regular 2nd Unarmed attack from the Martial Arts feature. I want to try and avoid homebrew, so do any of y'all have any ideas of how I could do this. Mike Mearls did a "soulknife" monk that draws from the Mystic UA, but I have concerns about balance and The following material was created by Dungeons & Dragons Franchise Creative Director Mike Mearls for his stream Happy Fun Hour, which you can watch live at Twitch. comments sorted by Best Top New sorted by Best Top New as shimmering blades of psychic energy it does not describe them as magical in that blurb. Stealth and high damage attacks are the main things to focus on with this build. You're correct that the damage die for the Psyhcic Blades' bonus action attack is 1d4, but the Monk's Martial Arts feature lets you use your Martial Arts Die in place of the normal damage of your monk weapons. If you're doing point buy, go 8/15/14/8/15/11 for your base stats and with your racials + level 4 ASI you'll be at 8/18/14/8/16/11 for one solid monk. That is, assuming you didn't roll for stats since that makes any such comparisons irrelevant. If you are familiar with the Thug Fighter from UA in 3. - Known benefits from Shadow Step for advantage on rogue sneak attacks - pretty long range thrown weapons with unlimited amunition - Bonus Action interaction: I read somewhere that a Soulknife Monk could use their psychic blades as their dedicated weapon. Psionic talent Psionic Focus: added Bladewind to the Psychic Strikes - it's a classic soulknife power, limited by the fact that the blade dissipates afterwards. The video will focus on implementing the skills, A Soulknife possesses powerful psionic potential. How to Use EDIT: This is for a Monk Way of the Shadow/ Rogue Soulknife build. Let's see if you make I'm gonna be in a Gestalt campaign, and I decided to use the Soulknife. A street samurai that for some reason can create a digital manifestation of a Katana and Tanto, be it I'm saying that you can use monk weapons and get the benefits of +1,2,3 magic weapons as well as the monk dice (eventually 1d12). As a Soulknife, weapons lose value for the damage they deal, but things like Dagger of Blindsight or Weapons of Warning are still useful. I concur with Ryan, however, there are ways to utilize Extra Attack and make off turn attacks that potentially qualify for sneak attack with a soulknife. You can still do fine at a I was building a Soulknife Dragonborn with high Int, since soulknife abilities used to modify with it, but with the new UA revision, I'm changing my things a little! I'm still level 3, but soon about to be 4 , and I'm thinking about multiclassing Hexblade with pact of the blade, DM allowing the Psychic Blades to be the pact weapon. 2x Assuming you're using either the Tasha's or the 2020 UA version of the subclass, this is correct. From what I see the monk weapon selections says it has to be: Be a simple weapon (i. If I made a Monk 10 - Soulknife 10, and take the feat Deceptive Blade, which lets me generate a blade from any area of my body(my DM mentioned it, I'm not sure where it's from) I could be a literal living weapon. Psychic blades cannot be used with Extra Attack (or off turn attacks) but that doesn't mean you cannot use those features. Different Monks conceptualize this power in various ways: as breath, energy, life force, essence, or self, for example. With that understood, let's look at the Soulknife ability: "Whenever you take the Attack action, you can manifest a psychic blade from your free hand and make the attack with that blade. The only other logical alternative would be monk. Sorcerer (Shadow): Just reflavor your So, I haven't played a monk since I first started playing 5e ten years ago, and I'm really excited to play one. I love creating For example, the Soulknife Rogue can use the Vex mastery property with their Psychic Blades and it doesn’t count toward their learned Weapon Mastery limit. This eases up at level 11, but I find that okay as the monk starts to really drop off in damage at I started with the UA Soulknife, and played that for a couple of months before Tasha's released, and then upgraded to the official version. I'll also be playing a small creature, and my race is Barbarian, Fighter, Sorcerer, Warlock, Wizard UA: Once again we have to wait for the Monk UA. In particular, because of the high chance of applying sneak attack dice every turn that you get from homing strikes, a soulknife rogue with dueling who uses psi dice on their second strike if they haven't managed to apply SA yet is about on par damage-wise with a sharpshooter rogue wielding magic light crossbows - at least when the crossbows are +1. Class Features: Psionic Power, Psychic Blades, Steady Aim, Sneak Attack to 2d6. Level 3 brings your subclass, Soulknife, and two new features to the table – Psionic Power and Psychic Blades. not martial) Is not a two-handed weapon; Is not considered a heavy weapon; Monk Weapons also gain certain benefits: Use Dexterity instead of Strength for the attack and damage rolls No UA. So long as you have an ally nearby or advantage, you can double sneak attack with attacks of opportunity, a battlemaster using Commander's Strike, or being Hasted and using your extra action to attack and your original action to hold an attack. You've said that you're playing ToA and so you'll need more combat manpower. I just need help to now when I should be taking the Ranger levels. I didn't play older editions, so I don't care about "Soulknife should be monk" argument. And soulknife specifies. I think the question people miss, is should the SK throw many attacks or one big one, and instead they get stuck on how mystical they should be. History: Decent enough knowledge skill. He is built around the plasmoid ability to squeeze through 1" openings. Player’s Handbook Playtest 6 revises seven classes (yes, including the monk!) and introduces new subclasses, including the bard’s College of Dance. , one target. As a Monk you could just replace the second attacks with unarmed strikes. Yea, already was gonna sword and board, so had Duelist. Soulknife. Soulknifes fit the needs of typical rogues despite their psionic features. I have plans to multiclass into soulknife for flavour reasons (flavouring ranged psychic blade attacks as creating copies of enemies from their shadows, having them be attacked by the shadow). U have a lot of odd ability scores so a regular ASI would be very helpful. This guide will show you all about the tricks to get the most out of the Soulknife subclass. Whenever you make an attack with the Flurry of Blows feature, the attack can be made against a target up to 30 feet away as At 3rd level, a monk gains the Monastic Tradition feature. Not crucial for a monk, but you might pick up on things that others don’t. Ability scores. 5 and it flopped, so I think they're doing their best to make it work again. A monk should be fine depending on the rest of your party's composition, but you're probably thinking about DPS. I went Mercy Monk, first level free feat was new UA Tavern Brawler, but if I was on 5e I would've taken fighting initiate for unarmed weapon fighting. (UA), you can just look like the grim reaper when transformed. I would go Dex and Con/Cha. I should also mention, the wording of "teleport the target up to 10 feet to a destination you can see. So after you finish using the Attack action, the blade already ceases to exist, so So I’ll be playing in a new d&d campaign soon and decided I wanted to play barbarian. It existed in 3. These rogues discover psionic power within themselves and channel it to do their roguish work. I’m just doing a bit of theory craft for fun, as I’m envisioning a Psychic Samurai build for a possible Cyberpunk setting (Samurai fighter 6/Soulknife rogue 14). I really appreciate the design team's attention to detail, and all the little touches that tie together the flavor and mechanics of the soulknife. Lvl 3 - 3Cantrips, Spellcasting(2x1st, 3 known, slow progression, limited spell choices), Mage Hand Legerdemain(CA) * Compared Sorcerer Rogue Archetype: Soulknife [PEACH] Actions Copy Multiattack. true. Book feats are instantly granted, and any that I find online must be approved. Your one-stop site for all things related to Dungeons & Dragons 5th edition! Jsigvard - D&D 5e. 5, the Cutthroat's full BAB and d10 HD will give it a familiar feel, but you also get 6+Int skills and various other rogue abilities the Deadly Fist offers an end-to-end Class: Soulknife. If ur set on a feat, poisoner might be amazing for ur characyer but I would talk to ur DM about the mechanics first. The battle dancer is patterned after the monk somewhat, except with dance theming, the mountebank has a bunch of infernal supernatural abilities running around, and the soulknife has a crappy supernatural weapon. Aside from our Monk none of our players go into melee; the cleric was meant to when he joined, but he just never does. However, with the blades themselves coming as early as level 3, the subclass does work really well with multiclassing, especially when combined If you check the Psionics UA, there are no class features that do this before level 5 (level 7 for the Psi Knight, level 9 for the Soulknife and no such abilities for the Psionic Soul. The monk is the classic class along these lines, with its wonky once/day or even once/week abilities alongside standard punch power. pdf: Barbarian (Path of the Beast), Monk (Way of Mercy), Paladin (Oath of the Watchers Yeah that makes sense, thank you for the help! I was initially just wondering because the Soulknife feature specifically talks about creating the weapon in hand (since you're technically unarmed until you make the attack itself), so I was wondering if that means that it won't work since you won't have a weapon in hand for the Gloom Stalker feature. I have 12 str, 16 dex, 12 con, 16 wis, 8 int and 10 cha. This However, one of my current characters I'll be trying soon is Soulknife / Raven Queen (UA) Warlock. The Soulknife will probably see another revision in the future. This will be a thematic build that will focus on obtaining as many D&D skills as we can without having to multiclass. There's a couple Soulknife builds out there, including the Mystic UA, but I think monk works very well as a chassis for Soulknife. Natural Blade (Psionic) You’ve learned to continue some of your soulknife training even when exploring different trades. Making it a Rogue subclass was a good choice (rather than a Monk subclass). Search by name on the left, click a name to display on the right. Not sure why they decided to leave them out. Yes, I'm pissed. Then noticed that interaction and it caught my attention. they are currently level 4; don't think I'm wanting to shower them in items super early, but I mean more so planning for later, as well as giving them a weakish magic item before too long. I'd like to pair it with Monk too, but that one is a bit tricky. Reply The ones in UA 2020 and Tasha's are more versatile that the 2019 soulknife. The new UA intrigued View community ranking In the Top 1% of largest communities on Reddit Need some ideas for a soulknife (UA) rogue . Someone was asking about advice on a monk build, and I began thinking about the soulknife rogue for its psi-bolstered knack feature. We're a party of 4 and just taken on two new players last night. You also can't manifest them on a reaction. The following Way of the Soulknife option is available to a monk, in addition to those normally offered. Dwarf**: A decent but not amazing choice for a soulknife, with bonuses to Wis and Con and a penalty to Cha. The big problem with thrown weapon as a combat style is you very, very quickly run out of weapons to throw. Below I’ve put together how you can build an optimal soulknife. I'm trying to build a Halfling Soulknife and want to up my stealthy-ness and get Darkvision so Gloomstalker seemed like the obvious choice. A couple people have done good homebrew on the subject (including Mearls) but I prefer my own for obvious reasons Been thinking either Phantom or Soulknife. You’re not just a Psychic Sneak Attack dispenser. A Soulknife possesses powerful psionic potential. Following up on my previous analysis of the Barbarian and Druid, I now turn my focus to Since monk subclass L3 really doesn't up damage in general, I didn't want to make it stronger than a standard monk and the BA cost comes into play with Bladewind later. While any race that offers a boost to DEX and/or INT will work well for the Soulknife Rogue, one of the best options for this sublass is the Feral Tiefling. Well Soulknife is at least half of that fantasy because for some reason you still use Dexterity to swing your Psychic damage brain blades. I never considered monk before, but I made a soulknife (pre Tasha's UA version) / bladesinger multi class that is great. Or maybe they are doing something different with the Monk that needs it's own space. The ranged capability puts the Sun Soul monk too shame. Is UA soulknife revisited rogue balanced? Question One of my fellow players wants to play the soulknife but we dont really know if its balanced or not. You can The primary use of the Soulknife is to extend the Monk's range. It was never truly play tested THOUGHT i remember some players revising the revised content to make things like UA Ranger and Soul Knife more balanced. Super stealthy, lots of utility, and with access to wizard spell list, I can scale damage output over the course of 2-3 rounds. Elf*: The bonus to Dex is nice, though the bonus to Int is basically wasted and the We've seen some Tasha's subclasses in the most recent UA, If anything soulknife is stronger now, even without an update because it requires less object interaction juggling and gets an extra attack. Revised spell lists and spells are Soulknife (Monk) Soulknife has great flavor. Sort by: Best. I was thinking of making a Kensei Monk/soulknife rogue multiclass charakter, but I`m unsure about how some of the class features interact. Recommended options. Monk is nice, Mercy 3 can unlock some good support potential in addition to the stock package. Reply reply It's probably way better for a soulknife rogue / monk multiclass or just the psy knight to refresh action surge and stuff. As a Soulknife, your psionic abilities might have haunted you since you were a child, only revealing their full potential as you experienced the stress of adventure. Stat points are either the elite array or a 24 point buy. Reply reply The Soulknife is a class that has always had a really cool flavor but not really good mechanics to back it up throughout various D&D editions. Suddenly it occurred to me that the psychic blades from soulknife are simple melee weapons without the two-handed or heavy properties. Anyway, put a 16 on Dex to start and you'll do fine. Chris from Treantmonk's Temple and I take a Deep Dive into the Unearthed Arcana Monk from Playtest 6. For flavour and backstory reasons, I'll be taking Soulknife at level 3, and then taking fighter levels for Echo Knight at level 6. So far, I have the race Well, you can always get the soulknife monk UA if you want and the Telekinect feat! Ah the eternal fight if the Soul Knife should be a Monk or Rogue. What's more, none of those are abilities that are designed to be used every round unless you are truly going nova. Wild Talent is what Pathfinder and 3. AC is 22 using mage armor with bladesong active and spells have added a lot of utility. Psychic Blade being a bonus action to activate is a nice caveat. - I don't really like the dice Most assassins strike with physical weapons, and many burglars and spies use thieves’ tools to infiltrate secure locations, whereas a Soulknife strikes and infiltrates with the mind, cutting through barriers both physical and psychic. Go drunken master because of course this While it's much better than the 4 elements monk, the ascendent dragon monk still has some of the classic issues with cost and effect. Aboleths do a charm/mind control. . When it comes to playing D&D, I have found my passion is in character creation. ynxrzbvxeokampgniblbrenoygqihjkvavczcgmxhirijguftfryn