Marth combos melee. Mar 17, 2024 · In Super Smash Bros.
Marth combos melee Jul 14, 2024 · Marth (マルス, Marth; formerly translated as Mars prior to Super Smash Bros. For newer players, please keep in mind that some of these techniques are either not important to learn, or generally useless in competitive play. S (Still W. Marth's strengths lie in his fast combo attacks There is no 100% guaranteed rule to follow for having good DI, but generally speaking: Use Combo DI to angle away from faster attacks that have direct followups, and Survival DI when hit by large knockback moves or combo-finishing attacks. Marth’s movement and tools in the neutral game highlighted these strengths. Throw combo: a combo initiated from a throw, usually a down throw, followed up with one or more aerials. Falcon has an incredible punish game on Marth. it is an extremely strong tool that baits options out, which is one of the core fundamentals of the game. That is everything Marth is in a nutshell. Marth’s main combo starter, and the main move used in combos, it is also one of his main offensive moves. Please keep in mind that hit% will vary from character, character weight, height, execution, timing and how the opponent is hit (close, far, in Dec 12, 2020 · Fair is a very versatile combo starter, one of the combos being Fair > Forward-B. You really just gotta learn how to KO confirm and gimp. B-Reversals are not often expected, and can sometimes be good mixups to catch people off-guard. Feb 21, 2017 · How do I git gud with Marth on Project M? Annd how the fuck do I Ken Combo properly, the dair seems to have gigantic input lag and it never lets me recover until I’m halfway below the stage’s pit. tiktok. Marth is pretty tall and his moves like fair have wind up so Marth can get his legs hit before the hitbox box arcs around. Marth also has a rough time actually killing Yoshi, whereas Yoshi combos and kills Marth super well. 6. It is a staple part of his metagame, as many of Marth's most potent combos and setups stem from his high-utility throws; often, Marth achieves his biggest possible conversions off of a grab, and his grab range makes these setups very consistent. Marth's grabs have huge range, he actually has the longest non-tether grab in the game. movement tech like NIL. Link is heavy enough to scrap and CC marth stuff. Other common areas for Marth v Doc inexperience to hurt Marth players is in Jul 19, 2021 · BY FAR THE MOST SATISFYING VIDEO I'VE MADE. 50 Marth Up-throw to F-smash combos. Historically, Link has been one of Marth's harder oddball mid-tier matchups. Marth's fast and fluid movement allows him to string together multiple attacks and create devastating combos. Jabs punish marth aerials, and you can squeeze in alot of punishes. Much like in Melee, Marth once again vocalizes when performing his first jump. Marth (マルスMarusu, Marth) debuted in the first game of the Fire Emblem series, Fire Emblem: Shadow Dragon and the Blade of Light (Ankoku Ryū to Hikari no Tsurugi). He frequently makes use of reverse hitboxes and edgecancels to string together intricate combos, and frequently uses unconventional combo finishers, such as sweetspotted up smash and down smash. If done perfectly, you can net a kill off of a single grab , even from 0%. Being below the other character, or juggling them, is always good in Melee. When considering the usefulness of his throws in chainthrows and combos, Marth can be said to have the best grab game in the game. How you combo into these and which ones you will likely combo into is highly variable on matchup, though a weak fair can generally combo into any of them, depending on di of course. You gotta combo into your KO moves. gg/s5a7rYwGn Two of the biggest surprise additions to the SSB Melee lineup are Marth and Roy from Nintendo's turn-based Fire Emblem roleplaying game series. Since Marth will already be holding down to dtilt, he will often ASDI down on the Fox's dtilt and stick to the floor. The same is true for the conflation of toward DI and away DI. When you grab a spacie and Uthrow them, there are three types of DI for you to react to: neutral DI , slight behind DI , and full away DI . Tournament placings Super Smash Bros. Abuse Marth's advantages and you will eventually get a feel for what Marth can really do. For Marth, it's checkmate. Don't want to get into a whole nature vs nurture debate but being poor, growing up in a rough environment, etc, probably shaped his melee a ton. Since Marth’s Dancing Blade can change its knockback, this combo can be unpredictable for opponents. Go to a spot on stage and press down on the d pad and your opponent should appear there. Melee and How to practice him. 4 days ago · Marth currently ranks 2nd on the Melee tier list, placing him in the S tier and is currently his best placement in the series. Building percent well past 100% isn't ideal with Marth either, just go for the KO setups once they're at high percent. Nov 10, 2023 · These are sometimes referred to as Invalid Combos. Go to Combo Training, this is what used to be the chaingrab/tech chase trainer. Clear Classic Mode with Yoshi or any character in his B-Reversing. A comprehensive list of the techniques available to Marth in SSBM along with descriptions, explanations, and details on everything - starting from the fundamentals to impractical swag maneuvers. In P:M he's definitely a contender, but I'll break down the reasons Marth is much better in melee for you. Jun 29, 2021 · Marth Combos. 8A if theyre at a high enough percent. You have to terrify them. Ever since melee when I made the transition from Link to Marth he has been my best character, after getting the hang of properly using his Counter which is the best Marth: The Fire Emblem series never made it to the US, but thankfully, Prince Marth did. Mar 17, 2024 · In Super Smash Bros. Sep 17, 2010 · The fact of the matter is, marth has as much range on all of his moves as ganon has on his longest move, and all of his moves are disjointed. At the end, he gives a few matchup tips. Dtilt: Yoshi's ground game is beat pretty solidly by dtilt so he has to rely on dj drift mixups and platform movement. In each of the four attacks, Marth starts the animation in the same position for each attack option, although the starting position between the four attacks are different. Of all PM characters, Marth functions the most identically to his Melee incarnation and requires the least adjustment. The structure is basically the same, but Falco gets hurt real bad for doing no-DI. 6, giving him more follow-up options, and drastically improved frame data on all of his aerials and some special moves; however, it is unclear whether the many changes to shield mechanics in 1. Fox and Falco is a large part of his devastating punish game on the stage. DK is pretty heavy to so Marthritis happens often, and while Marth is the overall better character he’s pretty frail and loses the battle of attrition. Also if anyone has any combos i A blog for Marth nerds : Combo Tables and Flowcharts for Fox, Falco, and Falcon, and more to come! marthnerd. This video will be a guide on Marth practice drills. You can f-air pivot f-smash, n-air pivot f-smash, f-air into platform NIL d-smash, and so on. This guide is unique from the rest in its emphasis on explaining the fundamentals. With the sweetspot's considerable disjoint, speed (faster than a grab), and its one frame of invincibility, it is one of Marth's better out of shield moves although it Mew2King Coaching/Lessons: https://metafy. Marth is one of the first Fire Emblem characters to appear on the Smash roster. Marth is probably one of the coolest smash char Going back to OP, Marth's sword is guaranteed to do more damage, even if it's the weak hit. Because of his versatility, Marth's playstyle can be dash dance is the thing that will net you the most benefit from the time it will take to learn. The windows for Marth to combo into an actual fsmash to set up an edgeguard are pretty specific for each combo, whereas, like I said, the window for sheik's combo game starts at 0 and ends in edgeguards. Yes it's a small sample size, but to me, the data says Marth beats Fox. Marth is more expressive overall. Good luck in your pools! Dec 26, 2018 · Marth has the best non-grapple grab range in the game, and the grab hitbox extends well beyond where his hands reach. first stock of this old PPU v Shroomed match), but if Marth can convert effectively (either through edgeguards or combos into Fsmash tipper), then this becomes much scarier for Doc. Fair won't necessarily lead to anything but a tech chase, but even if they DI away you can WL to where they land and reaction tech chase from there. Edguarding marth is easy, dropping down and bairing straight up beats most of marths recovery options. Marth was placed in Super Smash Bros. You can also try to beat out the falco nair early with a fair, which I feel like also gets beaten by laser if the falco is spacing properly. Sep 17, 2010 · Marth combos are like up throw up tilt from 0-20, then fair fair fair from 20-50, and then good luck after that. Marth actually has several confirmable combos that kill, but they either require pivots for the pivot tipper f-smash, or they require precise spacing on d-smash, or misc. Nov 2, 2022 · Follow me on Twitch https://www. and Marth has probably the strongest dash dance in the game. This clip from SSBM Tutorials was helpful for me in thinking about neutral. While ganon can punish marth well, marth can punish ganon as well or better. Also use left and right on the d pad to manipulate the opponent's percent. Marth is the antithesis of melee. Kill confirm: a combo where a weaker, often faster and safer move links into a powerful kill move at a certain percent range. tv/purpssbFollow me on TikTok https://www. Because Melee is such a fast paced game, weak hits allow for combos, and Marth has an amazing combo finisher (down air). Grabs and Dtilts are largely responsible for Marth's ground dominance. If he lands a solid hit or grab you can potentially die from 0%, regardless of what stage you're on. Melee is a game about quick interactions, combos, etc Marth invalidates so much standard melee interaction that he’s kind of a buzz kill from a spectator perspective. So, a fearless advance into the arms of his foe is Roy's best bet. Samus can't grab, but Marth can't combo all that well off grabbing Samus, and Samus projectiles are quite useful vs Marth. P) Introduction Anyways, you might of played Melee or Brawl Marth, and understood how good he was, but in this game he's been nerfed a lot. You have to show them this, and keep it as if it was a promise. This guide aims to help new players move better a Feb 7, 2024 · There is a great Marth combo guide made by Smash University, and I (Agent_Spyder) made several guides on the character's individual moves. Jul 22, 2021 · Marth's down air is considered to be the second best spike in the game behind Falco's. Melee Marth's punish game is one of the best in the game and he can kill fast fallers with one grab and a handful of reads (and sometimes just reactions). Hope this is useful for all the low/mid level marths out there grinding!I compiled these moments using Clippi (google if you don't know). Marth has so much guaranteed shit on the rest of the cast, even puff. Feared for its deadly and consistent ability to take stocks, the move is a staple move in Marth's metagame and is the go-to finisher for many of Marth's aerial combos. Follow Melee guides to Marth. 0. Brawl Marth didn't have many combos, but nobody had big combos in Brawl so it wasn't a big deal. Ultimate. Even players who do not play Marth could learn a lot from this guide. His mix of power, speed, and agility will make him a choice character for many people new to the game. Imo falcon and falco have the coolest ones, but Marth and fox are just under them. Ultimate, first playable in Super Smash Bros. A maximum of four attacks can be chained together with the move, with different directions allowing different attacks for all attacks except the first. The simplest and most well known of setup is the Ken Combo. Go. Tai also discusses each of Marth’s moves and how they are useful, or not. Since Marth is heavily reliant on this mechanic to be effective, the crucial game concept to learn with him is spacing. There are 18 possible combinations when using all four of the attacks. The amount of tipper sounds I heard while recording this, goddam. Conclusion So, there's almost everything that needs to be said about Marth on Fox uthrow combos. Mar 9, 2016 · Marth Super Smash Bros. Also nair exposes Marths head and DKs Bair can hit him in the face. It's actually kind of like the Marth Pika matchup if trying to prevent their recovery was even worse and aerials actually did damage and comboed well, although Yoshi can't edgeguard that well either. 1 have affected Marth for the better or for the worse. By "away DI escapes" I mean DIing away from Marth's original facing direction, ending up behind Marth after the turn utilt. Oct 4, 2007 · Marth. Edited myself, hope you all enjoy! Big thank you to my local smash community (Kentucky Melee) and players Aug 29, 2010 · Part of the on-going Stratocaster's Hitbox Project Credits: Frame data: SuperDoodleMan Image compiling: Stratocaster Image Editing + Uploading: X1-12 All gifs are at 1/3 game speed, all aerials are while falling, and therefore the hitboxes stretch up. Melee due to heavy Apr 12, 2023 · The introduction of hitstun cancelling, however, means that opponents can air dodge away from future hits or even hit back before the next attack can occur, drastically reducing their effectiveness compared to Marth's Ken Combo in Melee; many of these combos also only work at narrow ranges due to the reworked Sakurai angle, making them less CC dtilt: Fox can CC and hit Marth with a dtilt of his own to lead to big combos. This can be done much the same way Fox can, by side-DIing past 65% (~70% for Falco). Even if the shield pressure and edge guard game (among other things) have advanced vast amounts, basic things like aerial spacing and dd mindgames (which you will find lots of with ken) still apply and are probably a better starting point when it comes to learning Jul 6, 2016 · This is a comprehensive guide on the fundamentals to performing the Ken Combo with Marth. Melee I think the channel "SSBM Tutorials" on YouTube has a decent breakdown. Pulling off a Marth combo on a spacie where you just eat their stock and they can’t even move till you dair them off the stage is one of the most fun things to do in video games imo. jeet; May 7, 2019; Replies 0 Views 2K. For the character in other contexts, see Marth; for information about Marth's clone, see Roy. You can continue to regrab toward DI, but I prefer to Fair them. Easier said than done of Marth's Uthrow chaingrab on Final Destination vs. Factors in Marth's Favor: Movement: Just like with the rest of the cast Marth can dashdance whiff punish Yoshi well. So unreliable. You have to show your opponent that, given the chance, you can and will do the gayest things Marth can. Dec 28, 2024 · Marth's sweetspotted moves now use a unique heavy sword sound effect similar to Ike's sword. Marth's cape has better physics and rigging, allowing for more fluid animations. This matchup is probably like 6:4 for Marth. True to its name, it deals high shield damage and will break any shield when fully charged. However, Marth is nearly as easily juggled as he is potent at keeping you above him. Unlike in Melee, Marth does not glow when using this attack. Getting grabbed by Marth can easily lead to being tipper f-smashed or uptilted/uaired into oblivion. Ken developed and set a lot of the fundamental aspects of competitive Marth, and melee and general. Ganon has great confirms from grab, has some fantastic tools to edgeguard with, and has decent buttons at close range like jab and f-tilt that can stuff jumps and often automatically corner Marth and let you play tomahawk mixups. Comboing sheik just feels like guessing to me. When it comes to combo potential, both Melee Marth and Melee Roy have their own strengths. One of Marth's character flaws is that his KO moves are very difficult to land in neutral, unreliable even. Mar 2, 2017 · Top 20 Mango Marth Combos/Moments! I've already done a video on Mango's Falcon, so I thought I would showcase his equally sick Marth as well. I feel like there's Hitting with the tip of your sword is usually the best idea, but intentionally getting a "weak hit" can sometimes be used to extend combos. gg/@mew2kingVERY Important Document if you want to help M2K moving forward, please read AND save: https://docs. goog Marth dashback will beat nair, but if falco lasers instead he can take space/maybe confirm into a combo. Oct 26, 2024 · Like most of Marth's attacks, this attack has a tipper hitbox that deals the most knockback with the most favorable angle if the hitbox farthest away from Marth's body connects. Jul 8, 2015 · Hamster3083 submitted a new guide: Basic Marth Combos For Beginners - Marth isn't like how he was in Melee, but with this guide, potential emerges! I haven't tested these combos on Wii U because i only have a 3DS, so if anyone can say if they work, thank you. g. Down and away and buffer spotdodge to avoid the regrab, but if you miss the DI out on the throw, DI in so you don't eat an Fsmash and die. weak hit frames 6-11, does 7 or 6% damage This is a subreddit for people who main Marth in Super Smash Bros Melee, Super Smash Bros Brawl, Super Smash Bros for 3DS and Wii U, and Project M. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. To end juggles using weak fair, nair, or bair to, for example, catch 6B recovery or an attempt to reversal which then either sends the other Marth offstage, or allows for a further combo into j. just think about when the opponent opens up and the combos will follow. Not sure what it looks like with proper practice on both sides though. You will learn the basics on how to properly connect Marth's F-air In Melee, Forrest is known as one of the most creative Marth players in the world. Marth plays similar to Link, but with the added finesse of a master swordsman. Tracking missiles limit Marth's options and Super missiles can continue combos and knock Marth off stage. Depending on who you ask Marth may be the most difficult character among the top tiers for Fox to deal with. At mid percents Fox needs to tech chase to get a follow-up. #melee #marth #ssbm Combo - LinkSkill Requirement: How difficult is your combo to execute? - Water fall combos (combos you get while falling from a rising aerial move) can be tricky if you read wrong or don't know your hitboxes well cuz if you fuck up u die and look like an ass. 6A, simply a kill off the top with j. blogspot This thread is archived Falco (Melee Mang0 definitely has talent but I think a lot of it is his surroundings. Marth moves faster, his wavedash is longer, his recovery is better, and he attacks faster are the obvious ones. Juggling: If the Yoshi is careless with their dj Marth has an easy time keeping Yoshi above him and killing. Melee Character Even some rest combos can be sick. Completely agree, the defensive options marth has seem to make his combo game on fox substantially more consistent than fox’s on marth. Dec 19, 2024 · Marth has been considerably buffed ever since patch 1. For other uses, see Marth. Marth can suffer from "marthritis", failing to kill Doc until very high % (e. Instead, the motion trail of his sword changes depending on the direction tilted, with Red always representing neutral, Blue always representing up, and Green always representing down. twitch. Many characters in melee have moves like this but marth is the most extreme example Marths down tilt, f smash and fair are 3 of the best moves in melee, they are safe, fast and have large impact on the game. 1. Sheik's down-throw to forward-air is one example in Melee. If they say the five gods – surprise! They’re wrong! The correct answers are Armada, Mango, Hungrybox, Ken, and Mew2King in some order. He plays a fair I know this is probably a really simple question, but i've been searching for the past 15 minutes and there's NOTHING, I would prefer most of them to be true but also tech chase combos and chains are fine, my marth is just pure neutral with no combo game, other than chain throws on the spacies and maybe one hit true comboing into another if im lucky, if anyone has videos or even just put the A guide on how to play Marth. Grab Basics. Jul 8, 2015 · I haven't tested these combos on Wii U because i only have a 3DS, so if anyone can say if they work, thank you. Roy's attack after using Counter differs slightly from Marth's. Know more Marth glows red on the first attack, green on the second, blue on the third and red again on the fourth. Super Smash Bros. Think of Marth as a porcupine, if you're under him there are no spikes protecting him. His return was confirmed at the E3 2018 Conference on June 12th, 2018. Also if anyone has any combos i haven't found, don't hesitate to put it down below P. As the name suggests, the move deals a very high amount of shield damage, breaking more than half a shield when uncharged and breaking a full shield when fully charged. Falco really will just die if he doesn't force the combo to end before it gets there. Marth's bread and butter combos, how to unlock, frame data, alt costumes and skins, as well as Marth's matchups, counters, and tier list placement can all be found here. Dec 21, 2024 · Marth's grab is the longest non-tether grab in Melee, and tied with Roy for the fourth longest grab in the game. Jun 10, 2019 · Look at Marth combos and neutral mix-ups before your pools and throw yourself into it. The biggest noob trap in the Marth ditto is getting fthrowed, realizing after you're thrown that you should've DIed out, and then panic DIing an Fsmash out to die at 0%. If you want to see a still image of any Samus vs Marth is a relatively fair spacing battle where your tilts are close to the range of his sword. Nov 24, 2014 · DanCool posted June 21, 2015 . Dec 1, 2023 · This is a guide to using Marth in Super Smash Bros. Marth also has significantly less lag on all his moves. He shares this distinction with Roy. Jan 6, 2025 · Roy's blade is different than Marth's; he does the most damage hitting with the center of his sword. Uthrow does not have a perfectly straight-up trajectory, so the full side DIs will have slightly different trajectories that slightly affect the followups. It showcases some dope marth combos and highlights some of the little things in melee that make the game such a delight to play and watch. Mar 8, 2017 · If you use utilt at 50-55%, that's also a good place to convert into a stage carry combo, and in rare cases I'd go for it at 53-57 or just Fsmash at 58-63 if uair->regrab would put us in a really bad spot. U-Air > Nair > F-Tilt This article is about Marth's appearance in Super Smash Bros. Jun 11, 2015 · A Super Smash Brothers Melee combo video ft Reeve. He debuted in the first and third games, Fire Emblem: Shadow Dragon and the Blade of Light and Fire Emblem: Mystery of the Emblem , and later reprised his role in Hey all, so happy to share my first melee montage/combo video! It's something I've always wanted to make but never got around to, but after making a bunch of gifs I figured I might as well go all out. To disclaimer I'm Talk to anyone remotely knowledgeable about who they think are the five best players in Melee history. Within the higher tiers of characters, I would say there are two that could be considered Marth's worst nightmares: Sheik and Captain Falcon. Link has the projectiles to force Marth to approach. In Super Smash Bros. Play VS matches, with Marth being the 23rd character unlocked. Jun 28, 2020 · A Beginner's Guide to playing Marth in Super Smash Bros MeleeWith an influx of Ultimate players that are interested in learning melee watching my channel, I Jan 20, 2015 · EDIT: Yes, it does show them as true combos in Training Mode's combo counter All combos were tested on Cptn Falcon on a flat stage in training mode. Feb 13, 2011 · TL;DR: MARTH IS ABOUT A PROMISE. Tipper refers to a special hitbox that deals more damage and knockback in his attacks. The most interesting stat I see to demonstrate this is Tier 3 Marth vs equal or better Foxes (11 Fox vs 14 Marth) vs Tier 3 Fox vs equal or better Marth (5 Fox vs 32 Marth). He’s already been present in four games; he debuted in Melee, then appeared in Brawl, and SSBWU/3DS. Marth's Neutral-B can be used in the opposite direction you're facing while you're in the air. If Marth is at low percents he will be able to punish Fox's dtilt after ASDI'ing down. Hitting and tipper at the end of the forward variation is a viable kill option as well. How to do it : When you get hit close to the edge of a platform, trajectory di the hit away from the platform with control stick, and at the same time ASDI down with c-stick to force a Marth wins on average given equal "skill" (tiers), and Marth is MUCH better vs Foxes in higher tiers. Melee, it is a chargeable overhead vertical slash, being useful for edgeguarding, platform tech chases, and extending aerial combos outside the reach of Marth's normal aerials. When aiming to kill outright with Marth, you are hoping to combo into one of three moves: fSmash, dAir, and upB. Melee) is the main protagonist of four games in the Fire Emblem series of tactical role-playing games. Notes - strong hit frame 5, can do 10 or 13% damage. Introduction Alright, so I'm getting bigger into melee. Ultimate, he has well-earned his veteran fighter status. When you get right down to it, Marth is an anti interaction character. Another point is combos. 0 and 1. EDIT: Yes, it does show them as true combos in Training Mode's combo counter All combos were tested on a Cptn Falcon CPU, on a flat stage, in training mode. Melee. Importantly, there is such a thing as hitting them too much; if you get a space animals too far above 100%, marth can't really combo them anymore, it's called "Marthritis". Marth is a veteran fighter in Super Smash Bros. Saus v The Moon comes to mind. I. I'm gonna assume you mean melee and not P:M. Jun 29, 2021 · Marth Move List. This article is about Marth's appearance in Super Smash Bros. com/@purpssbJoin my Discord server https://discord. Aug 16, 2017 · For those starting out with doing percent-based combos, it made it really easy to break the combo into sections. Mar 16, 2024 · Dancing Blade has seen quite a few changes since Melee. And the fact that guaranteed sheik combos on marth can be performed by any level player makes it so much worse. To do so, just tap the analog stick to the direction behind you, and then then release it to a neutral position before pressing B. Like With the help of the Marth Discord and amazing Marth players, we bring you this guide!What do you think about Marth's combo game? Let us know in the comments Jun 29, 2021 · Marth can be categorized as a tipper sword fighter. He has unmatched versatility of playstyle, high speed, an amazing punish game, and a practically unattainable skill cap. Jun 5, 2024 · Overview []. The combo strategy for Falco is almost identical to Fox's. What is marth even supposed to do in this matchup? You could argue against this. With that it really does seem like around 60-40 is the best choice, they both have all the tools to win the matchup but fox’s job is harder/less consistent Dec 24, 2016 · Top 10 The Moon Marth Combos/Moments! The Moon has one of the sickest combo games of any melee player I've ever seen, and he's just an overall cool dude. Even though the percent ranges for Falco are about 5-6% higher than Fox's up until 80%, where the ranges start expanding further, the flow of the combo is the same except for at low percents. Know more Fox is generally considered to be the overall best character in Melee. Use cape to mixup your fall timings, but you win underneath marth, marth wins underneath you. A forward aerial knocks the Feb 17, 2017 · Since most of the Melee meta in its early ages was based around shield grabs, cross-up dash attacks and using projectiles to control stage, Ken’s use of movement to keep his opponents guessing illustrated a far greater understanding of Melee than his contemporaries. 5B, which sends even further offstage, or after a tipper j. May 2, 2024 · Despite being a little sluggish compared to Marth's other moves, Shield Breaker is a surprisingly versatile move and fills many niches that the rest of Marth's moves can't. Known as Dancing Blade, this move involves a sequence of sword attacks performed by Marth. Nonsweetspot: 10 max, 5 min. As a Sheik, this matchup can be pretty rough if you 1) space your moves sloppily, 2) get stuck above Marth, or 3) don’t respect Marth’s superior walling ability and tipper aerials. For Marth, and most other tipper sword fighters, that is on the tip of his attack. Roy's neutral B attack takes almost twice as long to charge than Marth's and it does practically zero shield damage. Fox's May 19, 2015 · There exists a neat little trick you can sometimes use to get out of marth's platform combos, or even punish him for hitting you on the edge of a platform. Jun 27, 2004 · Forward Air: start up: hardly any, lag: hardly any Sweet spot: 13 max, 7 min. 1; 2; 3 … Go to page. Dash dancing and weaving wavedashes into marth's commits makes it alot better. Please keep in mind that hit% will vary from character, character weight, character height, the player's execution, timing and how the opponent is hit (close, far, in the air ecc). However, the simple fact is that Roy is everything Marth is and quite a bit Marths moves are all disjointed, this means he can attack, without the risk that the part of his body he extends getting hit. vpomtq lbfxpeu ejwyc ywo uewn mqgvlz fjze qskxb npigj lqhq